{
	"ambientocclusion": false,
	"textures": {
		"particle": "block/sculk_vein",
		"sculk_vein": "block/sculk/000"
	},
	"elements": [
		{
			"from": [0, 0, 0.05],
			"to": [16, 16, 0.05],
			"faces": {
				"north": {"uv": [0, 0, 16, 16], "texture": "#sculk_vein"},
				"south": {"uv": [0, 0, 16, 16], "texture": "#sculk_vein"}
			}
		}
	]
}