{
  "config.fallingleaves.is_conifer": "这些是针叶树的树叶吗？",
  "config.fallingleaves.spawn_breaking_leaves": "当这个方块被击中或腐烂时会掉落一些树叶吗？",
  "config.fallingleaves.spawn_rate_factor": "生成率乘数",
  "config.fallingleaves.spawn_rate_factor.@Tooltip": "0% 关闭生成，100% 表示基本生成率",
  "text.autoconfig.fallingleaves.category.fallingleaves.experimental": "实验性",
  "text.autoconfig.fallingleaves.category.fallingleaves.general": "通用",
  "text.autoconfig.fallingleaves.category.fallingleaves.leafsettings": "树叶设置",
  "text.autoconfig.fallingleaves.option.cherrySpawnRate": "樱花花瓣生成率",
  "text.autoconfig.fallingleaves.option.cherrySpawnRate.@Tooltip": "以 10% 为单位改变原版樱花花瓣的生成率，即 \n5 = 50%（一半速率）\n10 = 100%（原始速率）\n20 = 200%（双倍速率）",
  "text.autoconfig.fallingleaves.option.coniferLeafSpawnRate": "针叶树叶生成率",
  "text.autoconfig.fallingleaves.option.coniferLeafSpawnRate.@Tooltip": "随着时间的推移，有多少针叶树叶生成",
  "text.autoconfig.fallingleaves.option.decaySpawnRateFactor": "腐烂的落叶生成率乘数",
  "text.autoconfig.fallingleaves.option.decaySpawnRateFactor.@Tooltip": "调整即将腐烂的落叶的生成率。",
  "text.autoconfig.fallingleaves.option.dropFromPlayerPlacedBlocks": "从玩家放置的方块中掉落树叶？",
  "text.autoconfig.fallingleaves.option.enabled": "启用",
  "text.autoconfig.fallingleaves.option.fallSpawnRateFactor": "秋季生成率乘数",
  "text.autoconfig.fallingleaves.option.fallSpawnRateFactor.@Tooltip": "对于 Fabric 季节",
  "text.autoconfig.fallingleaves.option.leafLifespan": "落叶寿命（以游戏刻计）",
  "text.autoconfig.fallingleaves.option.leafLifespan.@Tooltip": "20 刻大约是 1 秒",
  "text.autoconfig.fallingleaves.option.leafSize": "落叶大小",
  "text.autoconfig.fallingleaves.option.leafSpawners": "额外的落叶方块",
  "text.autoconfig.fallingleaves.option.leafSpawners.@Tooltip[0]": "例如 minecraft:pink_wool，minecraft:bamboo[leaves=large]。",
  "text.autoconfig.fallingleaves.option.leafSpawners.@Tooltip[1]": "启用此设置后，需要重新启动！",
  "text.autoconfig.fallingleaves.option.leafSpawnRate": "落叶生成率",
  "text.autoconfig.fallingleaves.option.leafSpawnRate.@Tooltip": "随着时间的推移，有多少落叶生成",
  "text.autoconfig.fallingleaves.option.leavesOnBlockHit": "击打一个方块时掉落一些树叶？",
  "text.autoconfig.fallingleaves.option.maxDecayLeaves": "腐烂的落叶最大生成数",
  "text.autoconfig.fallingleaves.option.maxDecayLeaves.@Tooltip[0]": "当一个树叶方块腐烂/变成空气时，会产生一些叶子。",
  "text.autoconfig.fallingleaves.option.maxDecayLeaves.@Tooltip[1]": "只在单人游戏中有效。",
  "text.autoconfig.fallingleaves.option.minimumFreeSpaceBelow": "需要的垂直空间（以半方块为单位）",
  "text.autoconfig.fallingleaves.option.minimumFreeSpaceBelow.@Tooltip": "如果下面有足够的自由空间，树叶才会从方块上掉下来",
  "text.autoconfig.fallingleaves.option.registerParticles": "登记叶子粒子",
  "text.autoconfig.fallingleaves.option.registerParticles.@Tooltip": "允许使用 /particle 命令（在单人游戏中）。\n当托管 LAN 服务器（例如通过 Essential）时，\n当客户端未安装 Falling Leaves 时，可能会导致问题。\n更改此设置需要重新启动。",
  "text.autoconfig.fallingleaves.option.snowflakeSpawnRate": "雪花生成率",
  "text.autoconfig.fallingleaves.option.snowflakeSpawnRate.@Tooltip": "随着时间的推移，有多少雪花从下雪的树上落下",
  "text.autoconfig.fallingleaves.option.startingSpawnRadius": "最小生成半径",
  "text.autoconfig.fallingleaves.option.startingSpawnRadius.@Tooltip": "落叶不会在玩家周围的这个半径内产生。",
  "text.autoconfig.fallingleaves.option.windEnabled": "启用风？",
  "text.autoconfig.fallingleaves.option.windEnabled.@Tooltip": "总是有一定的风，这个选项允许更强的风。",
  "text.autoconfig.fallingleaves.option.windlessDimensions": "无风的维度",
  "text.autoconfig.fallingleaves.option.winterSpawnRateFactor": "冬季生成率乘数",
  "text.autoconfig.fallingleaves.option.winterSpawnRateFactor.@Tooltip": "对于 Fabric 季节",
  "text.autoconfig.fallingleaves.title": "Falling Leaves (落叶)"
}