{
  "advancements.progressive_difficulty.angler_treasure_bag.description": "打开渔夫宝藏袋",
  "advancements.progressive_difficulty.angler_treasure_bag.title": "钓鱼发烧友",
  "advancements.progressive_difficulty.angler_treasure_bag_16.description": "打开第十六个釣鱼者宝藏袋",
  "advancements.progressive_difficulty.angler_treasure_bag_16.title": "釣鱼狂樂者",
  "advancements.progressive_difficulty.bleeding.description": "第一次流血",
  "advancements.progressive_difficulty.bleeding.title": "这是…血？",
  "advancements.progressive_difficulty.bleeding_cactus.description": "碰到仙人掌后流血",
  "advancements.progressive_difficulty.bleeding_cactus.title": "哎哟！",
  "advancements.progressive_difficulty.bleeding_healed.description": "使用绷带止血",
  "advancements.progressive_difficulty.bleeding_healed.title": "只是道划痕！",
  "advancements.progressive_difficulty.bleeding_healed_other.description": "对其他人使用金绷带",
  "advancements.progressive_difficulty.bleeding_healed_other.title": "患难之交",
  "advancements.progressive_difficulty.bleeding_inflicted.description": "使任意生物流血",
  "advancements.progressive_difficulty.bleeding_inflicted.title": "嗜血成性",
  "advancements.progressive_difficulty.creeperling.description": "遭遇小苦力怕",
  "advancements.progressive_difficulty.creeperling.title": "那是什么！？",
  "advancements.progressive_difficulty.elder_guardian_treasure_bag.description": "打开远古守卫者宝藏袋",
  "advancements.progressive_difficulty.elder_guardian_treasure_bag.title": "海洋掠夺者",
  "advancements.progressive_difficulty.elder_guardian_treasure_bag_16.description": "打开第十六个远古守卫者宝藏袋",
  "advancements.progressive_difficulty.elder_guardian_treasure_bag_16.title": "海洋掠夺者",
  "advancements.progressive_difficulty.ender_dragon_treasure_bag.description": "打开末影龙宝藏袋",
  "advancements.progressive_difficulty.ender_dragon_treasure_bag.title": "末地之终末？",
  "advancements.progressive_difficulty.ender_dragon_treasure_bag_16.description": "打开第十六个末地龍宝藏袋",
  "advancements.progressive_difficulty.ender_dragon_treasure_bag_16.title": "结束的结束?",
  "advancements.progressive_difficulty.enderium_ingot.description": "获得末影晶锭",
  "advancements.progressive_difficulty.enderium_ingot.title": "玄妙之锭",
  "advancements.progressive_difficulty.enderium_shard.description": "获得末影碎片",
  "advancements.progressive_difficulty.enderium_shard.title": "奇异碎片",
  "advancements.progressive_difficulty.enderman_teleport_attack.description": "被末影人传送",
  "advancements.progressive_difficulty.enderman_teleport_attack.title": "我感到迷惑",
  "advancements.progressive_difficulty.expert_mode.title": "專家模式",
  "advancements.progressive_difficulty.kill_yourself.description": "击败亡灵版的自己",
  "advancements.progressive_difficulty.kill_yourself.title": "“杀死你自己”有了新的含义",
  "advancements.progressive_difficulty.master_mode.title": "大師模式",
  "advancements.progressive_difficulty.normal_mode.title": "一般模式",
  "advancements.progressive_difficulty.pillager_treasure_bag.description": "打开掠夺宝藏袋",
  "advancements.progressive_difficulty.pillager_treasure_bag.title": "村庄护卫",
  "advancements.progressive_difficulty.pillager_treasure_bag_16.description": "打开第十六个掠夺宝藏袋",
  "advancements.progressive_difficulty.pillager_treasure_bag_16.title": "守护者",
  "advancements.progressive_difficulty.undead_army.description": "击溃亡灵军队",
  "advancements.progressive_difficulty.undead_army.title": "惊悚恐怖亡军队",
  "advancements.progressive_difficulty.undead_army_treasure_bag.description": "打开亡灵军队宝藏袋",
  "advancements.progressive_difficulty.undead_army_treasure_bag.title": "埋骨地",
  "advancements.progressive_difficulty.undead_army_treasure_bag_16.description": "打开第十六个不死軍團宝藏袋",
  "advancements.progressive_difficulty.undead_army_treasure_bag_16.title": "一堆骨头",
  "advancements.progressive_difficulty.warden_treasure_bag.description": "打开监守者宝藏袋",
  "advancements.progressive_difficulty.warden_treasure_bag.title": "缄默大师",
  "advancements.progressive_difficulty.warden_treasure_bag_16.description": "打开第十六个监守者宝藏袋",
  "advancements.progressive_difficulty.warden_treasure_bag_16.title": "潜行之王",
  "advancements.progressive_difficulty.wither_treasure_bag.description": "打开凋灵宝藏袋",
  "advancements.progressive_difficulty.wither_treasure_bag.title": "凋零财宝",
  "advancements.progressive_difficulty.wither_treasure_bag_16.description": "打开第十六个凋零宝藏袋",
  "advancements.progressive_difficulty.wither_treasure_bag_16.title": "下界之王",
  "block.majruszsdifficulty.enderium_block": "末影晶块",
  "block.majruszsdifficulty.enderium_shard_ore": "末影碎片矿石",
  "block.majruszsdifficulty.fragile_end_stone": "脆弱末地石",
  "block.majruszsdifficulty.infernal_sponge": "炼狱海绵",
  "block.majruszsdifficulty.infested_end_stone": "虫蚀末地石",
  "block.majruszsdifficulty.soaked_infernal_sponge": "湿炼狱海绵",
  "commands.blood_moon.cannot_start": "现在无法触发血月！",
  "commands.blood_moon.not_started": "没有进行中的血月事件！",
  "commands.clampedregionaldifficulty": "%1$s的副区域难度为%2$s.%3$s",
  "commands.gamestage.global.cannot_change": "全局游戏阶段已经是%1$s了！",
  "commands.gamestage.global.changed": "全局游戏阶段已变更至%1$s。",
  "commands.gamestage.global.current": "当前游戏阶段为%1$s。",
  "commands.gamestage.player.cannot_change": "%2$s的游戏阶段已经是%1$s了！",
  "commands.gamestage.player.changed": "已将%2$s的游戏阶段变更至%1$s。",
  "commands.gamestage.player.current": "%2$s的当前游戏阶段为%1$s。",
  "commands.gamestage.player.disabled": "按每个玩家区分难度的设置在配置文件中被禁用！",
  "commands.treasurebag.reset": "宝藏袋掉落进度已重置为%s",
  "commands.treasurebag.unlockall": "所有宝藏袋的进度都已达到最大值%1$s.",
  "commands.undeadarmy.cannot_start": "一支亡灵军队无法在这个位置生成：%s",
  "commands.undeadarmy.finished": "亡灵军队已经被停止在：%s",
  "commands.undeadarmy.highlighted": "此位置的所有亡灵军队生物已高亮：%s",
  "commands.undeadarmy.killed": "此位置的所有亡灵军队生物已被杀死：%s",
  "commands.undeadarmy.list": "所有进行中的亡灵军队事件列表：",
  "commands.undeadarmy.list_empty": "没有进行中的亡灵军队事件！",
  "commands.undeadarmy.missing": "这里没有亡灵军队: %s",
  "commands.undeadarmy.progress": "%1$s必须再击杀%2$s个亡灵生物才能触发亡灵军队。",
  "commands.undeadarmy.started": "一支亡灵军队已经在这个位置生成：%s",
  "death.attack.bleeding": "%1$s流血致死",
  "death.attack.bleeding.player": "%1$s因%2$s造成的流血而死",
  "effect.majruszsdifficulty.bleeding": "流血",
  "effect.majruszsdifficulty.bleeding.armor_tooltip": "x%1$s 出血倍率",
  "effect.majruszsdifficulty.bleeding.description": "随时间造成可致命的伤害。该效果主要由锋利的工具、僵尸与蜘蛛导致，且对亡灵无效。",
  "effect.majruszsdifficulty.bleeding.item_consumed": "消耗时：",
  "effect.majruszsdifficulty.bleeding.item_tooltip": " %1$s 造成流血 %2$s",
  "effect.majruszsdifficulty.bleeding_immunity": "流血抗性",
  "effect.majruszsdifficulty.bleeding_immunity.description": "使玩家免疫流血",
  "effect.majruszsdifficulty.glass_regeneration": "弱恢复",
  "effect.majruszsdifficulty.glass_regeneration.description": "较弱版本的生命恢复，受伤会打断该效果",
  "entity.majruszsdifficulty.black_widow": "黑寡婦",
  "entity.majruszsdifficulty.cerberus": "地狱犬",
  "entity.majruszsdifficulty.creeperling": "小苦力怕",
  "entity.majruszsdifficulty.cursed_armor": "诅咒盔甲",
  "entity.majruszsdifficulty.giant": "巨人",
  "entity.majruszsdifficulty.illusioner": "幻术师",
  "entity.majruszsdifficulty.tank": "坦克",
  "entity.minecraft.sniffer": "嗅探獸",
  "item.majruszsdifficulty.angler_treasure_bag": "渔夫宝藏袋",
  "item.majruszsdifficulty.bad_omen_potion": "不祥之兆藥水n",
  "item.majruszsdifficulty.bad_omen_potion.effect": "%1$s不祥之兆等級",
  "item.majruszsdifficulty.bandage": "绷带",
  "item.majruszsdifficulty.bandage.effect": "止血",
  "item.majruszsdifficulty.black_widow_spawn_egg": "黑寡妇刷怪蛋",
  "item.majruszsdifficulty.cerberus_fang": "地狱犬牙",
  "item.majruszsdifficulty.cerberus_spawn_egg": "地狱犬刷怪蛋",
  "item.majruszsdifficulty.cloth": "布料",
  "item.majruszsdifficulty.creeperling_spawn_egg": "小苦力怕刷怪蛋",
  "item.majruszsdifficulty.cursed_armor_spawn_egg": "诅咒盔甲刷怪蛋",
  "item.majruszsdifficulty.cursed_armor_spawn_egg.locations": "诅咒盔甲能在以下箱子中发现：",
  "item.majruszsdifficulty.elder_guardian_treasure_bag": "远古守卫者宝藏袋",
  "item.majruszsdifficulty.ender_dragon_treasure_bag": "末影龙宝藏袋",
  "item.majruszsdifficulty.ender_pouch": "末影袋",
  "item.majruszsdifficulty.enderium_axe": "末影晶斧",
  "item.majruszsdifficulty.enderium_boots": "末影晶靴子",
  "item.majruszsdifficulty.enderium_chestplate": "末影晶胸甲",
  "item.majruszsdifficulty.enderium_helmet": "末影晶头盔",
  "item.majruszsdifficulty.enderium_hoe": "末影晶锄",
  "item.majruszsdifficulty.enderium_hoe.effect": "增加犁地范围",
  "item.majruszsdifficulty.enderium_ingot": "末影晶锭",
  "item.majruszsdifficulty.enderium_leggings": "末影晶护腿",
  "item.majruszsdifficulty.enderium_pickaxe": "末影晶镐",
  "item.majruszsdifficulty.enderium_shard": "末影碎片",
  "item.majruszsdifficulty.enderium_shard_locator": "末影碎片定位仪",
  "item.majruszsdifficulty.enderium_shovel": "末影晶锹",
  "item.majruszsdifficulty.enderium_sword": "末影晶剑",
  "item.majruszsdifficulty.evoker_fang_scroll": "唤魔尖牙卷轴",
  "item.majruszsdifficulty.giant_spawn_egg": "巨人刷怪蛋",
  "item.majruszsdifficulty.golden_bandage": "金绷带",
  "item.majruszsdifficulty.illusioner_spawn_egg": "幻术师刷怪蛋",
  "item.majruszsdifficulty.pillager_treasure_bag": "掠夺宝藏袋",
  "item.majruszsdifficulty.recall_potion": "回忆药水",
  "item.majruszsdifficulty.recall_potion.effect": "传送回家",
  "item.majruszsdifficulty.sonic_boom_scroll": "音波尖啸卷轴",
  "item.majruszsdifficulty.soul_jar": "灵魂罐",
  "item.majruszsdifficulty.soul_jar.armor": "%1$s 护甲",
  "item.majruszsdifficulty.soul_jar.item_tooltip1": "包含%1$s种随机灵魂",
  "item.majruszsdifficulty.soul_jar.item_tooltip2": "右键揭示灵魂…",
  "item.majruszsdifficulty.soul_jar.item_tooltip3": "包含灵魂：",
  "item.majruszsdifficulty.soul_jar.luck": "%1$s 幸运",
  "item.majruszsdifficulty.soul_jar.mine": "%1$s 挖掘速度",
  "item.majruszsdifficulty.soul_jar.move": "%1$s 移动速度",
  "item.majruszsdifficulty.soul_jar.range": "%1$s 范围",
  "item.majruszsdifficulty.soul_jar.smite": "%1$s 亡灵特攻",
  "item.majruszsdifficulty.soul_jar.swim": "%1$s 游泳速度",
  "item.majruszsdifficulty.tank_spawn_egg": "坦克刷怪蛋",
  "item.majruszsdifficulty.tattered_boots": "破旧靴子",
  "item.majruszsdifficulty.tattered_chestplate": "破旧上衣",
  "item.majruszsdifficulty.tattered_helmet": "破旧帽子",
  "item.majruszsdifficulty.tattered_leggings": "破旧裤子",
  "item.majruszsdifficulty.undead_army_treasure_bag": "亡灵军队宝藏袋",
  "item.majruszsdifficulty.undead_battle_standard": "亡灵军旗",
  "item.majruszsdifficulty.undead_battle_standard.item_tooltip1": "召唤亡灵军队",
  "item.majruszsdifficulty.undead_battle_standard.item_tooltip2": "军队只能在",
  "item.majruszsdifficulty.undead_battle_standard.item_tooltip3": "主世界召唤！",
  "item.majruszsdifficulty.warden_treasure_bag": "监守者宝藏袋",
  "item.majruszsdifficulty.wither_sword": "凋灵剑",
  "item.majruszsdifficulty.wither_sword.effect": "%1$s 造成凋零 %2$s",
  "item.majruszsdifficulty.wither_treasure_bag": "凋灵宝藏袋",
  "item.minecraft.lingering_potion.effect.wither": "滞留型凋零药水",
  "item.minecraft.potion.effect.wither": "凋零药水",
  "item.minecraft.splash_potion.effect.wither": "喷溅型凋零药水",
  "item.minecraft.tipped_arrow.effect.wither": "凋零之箭",
  "itemGroup.majruszsdifficulty.primary": "Majrusz 渐进难度",
  "itemGroup.majruszsdifficulty.treasure_bags": "宝藏袋",
  "majruszsdifficulty.blood_moon.finished": "血月落入地平线之下…",
  "majruszsdifficulty.blood_moon.started": "血月正在升起…",
  "majruszsdifficulty.item_sets.bonus": "[%1$s] %2$s",
  "majruszsdifficulty.item_sets.bonus_title": "%1$s套装效果：",
  "majruszsdifficulty.item_sets.hint": "按住Shift查看更多信息…",
  "majruszsdifficulty.item_sets.item": "%1$s",
  "majruszsdifficulty.item_sets.item_title": "%1$s（%2$d/%3$d）",
  "majruszsdifficulty.scrolls.attack_damage": " %1$s 攻击伤害",
  "majruszsdifficulty.scrolls.attack_range": " %1$s 攻击范围",
  "majruszsdifficulty.sets.enderium.bonus_1": "使所有末影人降低敌意",
  "majruszsdifficulty.sets.enderium.bonus_2": "在末地获得额外抢夺等级",
  "majruszsdifficulty.sets.enderium.bonus_3": "以随机药水效果替换%1$s的随机传送",
  "majruszsdifficulty.sets.enderium.bonus_4": "阻止死于虚空",
  "majruszsdifficulty.sets.enderium.name": "末影套装",
  "majruszsdifficulty.sets.undead.bonus_1": "击杀怪物时恢复%1$s盔甲耐久",
  "majruszsdifficulty.sets.undead.bonus_2": "双倍%1$s效果加成",
  "majruszsdifficulty.sets.undead.bonus_3": "增加%1$s护甲值。",
  "majruszsdifficulty.sets.undead.bonus_4": "%1$s效果翻倍",
  "majruszsdifficulty.sets.undead.name": "亡灵套装",
  "majruszsdifficulty.smithing.enderium.additions_slot": "放入末影晶锭",
  "majruszsdifficulty.smithing.enderium.applies_to": "下界合金装备",
  "majruszsdifficulty.smithing.enderium.base_slot": "放入下界合金盔甲、武器或工具",
  "majruszsdifficulty.smithing.enderium.ingredients": "末影晶锭",
  "majruszsdifficulty.smithing.enderium.upgrade": "末影晶升级",
  "majruszsdifficulty.stages.expert": "专家模式",
  "majruszsdifficulty.stages.expert.started": "古老的光明与黑暗之魂已经释放！",
  "majruszsdifficulty.stages.master": "大师模式",
  "majruszsdifficulty.stages.master.started": "劫难即将来临……",
  "majruszsdifficulty.stages.normal": "普通模式",
  "majruszsdifficulty.stages.normal.started": "一切看起来如此平静",
  "majruszsdifficulty.subtitle.undead_army.approaching": "亡灵军队正在来袭",
  "majruszsdifficulty.subtitle.undead_army.wave_started": "新波次已开始",
  "majruszsdifficulty.treasure_bag.hint_tooltip": "按住Shift查看可能的战利品……",
  "majruszsdifficulty.treasure_bag.item_tooltip": "手持时右击以打开这个袋子。",
  "majruszsdifficulty.treasure_bag.list_tooltip": "可能的战利品（%d/%d）",
  "majruszsdifficulty.treasure_bag.new_items": "你在%1$s中找到了新物品！",
  "majruszsdifficulty.undead_army.approached": "亡灵军队来了！",
  "majruszsdifficulty.undead_army.approaching": "一支亡灵军队正从%1$s边逼近！",
  "majruszsdifficulty.undead_army.between_waves": "已击溃该波次",
  "majruszsdifficulty.undead_army.east": "东",
  "majruszsdifficulty.undead_army.failed": "亡灵军队获胜",
  "majruszsdifficulty.undead_army.north": "北",
  "majruszsdifficulty.undead_army.on_expert": "亡灵军队已被下界势力增强",
  "majruszsdifficulty.undead_army.on_master": "亡灵军队已被巨型势力增强",
  "majruszsdifficulty.undead_army.south": "南",
  "majruszsdifficulty.undead_army.title": "亡灵军队",
  "majruszsdifficulty.undead_army.victory": "胜利！",
  "majruszsdifficulty.undead_army.warning": "鼓声在远方回荡…",
  "majruszsdifficulty.undead_army.wave": "（波次 %1$s）",
  "majruszsdifficulty.undead_army.west": "西"
}