{
  "ambientocclusion": false,
  "textures": {
    "particle": "block/blank",
    "sculk_vein": "block/sculk_vein"
  },
  "elements": [
    {
      "from": [
        0,
        0,
        0.1
      ],
      "to": [
        16,
        16,
        0.1
      ],
      "faces": {
        "north": {
          "uv": [
            16,
            0,
            0,
            16
          ],
          "texture": "#sculk_vein"
        },
        "south": {
          "uv": [
            0,
            0,
            16,
            16
          ],
          "texture": "#sculk_vein"
        }
      }
    }
  ]
}
