{
    "modmenu.descriptionTranslation.sodium-extra": "Sodium Extra 旨在将大部分 OptiFine 中赏心悦目的选项带到 Sodium；此外，还提供一些功能，比如在 Sodium 中还没有提供的一些视觉错误修复和其他性能选项。",
    "modmenu.summaryTranslation.sodium-extra": "不应该在Sodium中的功能。",
    "options.dimensions.minecraft.overworld": "主世界",
    "options.dimensions.minecraft.the_end": "末地",
    "options.dimensions.minecraft.the_nether": "下界",
    "options.particles.minecraft.ambient_entity_effect": "环境实体效果",
    "options.particles.minecraft.ambient_entity_effect.tooltip": "信标效果",
    "options.particles.minecraft.angry_villager": "愤怒的村民",
    "options.particles.minecraft.angry_villager.tooltip": "村民被玩家攻击、目睹玩家攻击熊猫、无法进行繁殖时产生的愤怒粒子",
    "options.particles.minecraft.ash": "灰烬",
    "options.particles.minecraft.ash.tooltip": "在灵魂沙峡谷生物群系中飘散的颗粒",
    "options.particles.minecraft.barrier": "屏障",
    "options.particles.minecraft.barrier.tooltip": "当玩家持有屏障时，屏障会显示。",
    "options.particles.minecraft.block": "方块",
    "options.particles.minecraft.block.tooltip": "方块被摧毁、玩家疾跑、铁傀儡行走、盔甲架被摧毁、生物跌落于方块时产生的粒子",
    "options.particles.minecraft.block_crumble": "方块碎裂",
    "options.particles.minecraft.block_crumble.tooltip": "",
    "options.particles.minecraft.block_marker": "方块标记",
    "options.particles.minecraft.block_marker.tooltip": "屏障/光粒子",
    "options.particles.minecraft.bubble": "气泡",
    "options.particles.minecraft.bubble.tooltip": "水中的实体、守卫者激光、浮漂产生的气泡",
    "options.particles.minecraft.bubble_column_up": "气泡柱",
    "options.particles.minecraft.bubble_column_up.tooltip": "水下灵魂沙产生的涌流气泡柱",
    "options.particles.minecraft.bubble_pop": "气泡：破裂",
    "options.particles.minecraft.bubble_pop.tooltip": "爆裂气泡粒子",
    "options.particles.minecraft.campfire_cosy_smoke": "营火烟雾",
    "options.particles.minecraft.campfire_cosy_smoke.tooltip": "营火和灵魂营火产生的烟雾",
    "options.particles.minecraft.campfire_signal_smoke": "营火信号烟雾",
    "options.particles.minecraft.campfire_signal_smoke.tooltip": "放置在干草捆上的营火/灵魂营火产生的烟雾",
    "options.particles.minecraft.cherry_leaves": "樱花树叶",
    "options.particles.minecraft.cherry_leaves.tooltip": "开启或关闭樱花树叶花瓣飘落粒子效果",
    "options.particles.minecraft.cloud": "云",
    "options.particles.minecraft.cloud.tooltip": "实体死亡时产生的烟雾粒子",
    "options.particles.minecraft.composter": "堆肥桶",
    "options.particles.minecraft.composter.tooltip": "若启用，将显示堆肥桶粒子效果",
    "options.particles.minecraft.crimson_spore": "绯红孢子",
    "options.particles.minecraft.crimson_spore.tooltip": "在绯红森林生物群系中飘散的颗粒",
    "options.particles.minecraft.crit": "暴击",
    "options.particles.minecraft.crit.tooltip": "玩家造成暴击、尖牙进行攻击、箭被射出时产生的粒子",
    "options.particles.minecraft.current_down": "下行气泡柱",
    "options.particles.minecraft.current_down.tooltip": "水下岩浆块形成的涡流气泡柱",
    "options.particles.minecraft.damage_indicator": "命中提示",
    "options.particles.minecraft.damage_indicator.tooltip": "生物受到玩家近战攻击时产生的粒子",
    "options.particles.minecraft.dolphin": "海豚",
    "options.particles.minecraft.dolphin.tooltip": "海豚游泳时产生的水花",
    "options.particles.minecraft.dragon_breath": "龙息",
    "options.particles.minecraft.dragon_breath.tooltip": "末影龙的龙息和末影龙火球",
    "options.particles.minecraft.dripping_dripstone_lava": "石锥渗出的岩浆",
    "options.particles.minecraft.dripping_dripstone_lava.tooltip": "滴水石锥渗出且未滴落的熔岩粒子。",
    "options.particles.minecraft.dripping_dripstone_water": "滴水石锥渗水",
    "options.particles.minecraft.dripping_dripstone_water.tooltip": "滴水石锥渗出且未滴落的水粒子。",
    "options.particles.minecraft.dripping_honey": "滴落的蜂蜜",
    "options.particles.minecraft.dripping_honey.tooltip": "蜂巢或蜂箱渗出且未滴落的蜂蜜粒子",
    "options.particles.minecraft.dripping_lava": "滴落的熔岩",
    "options.particles.minecraft.dripping_lava.tooltip": "渗过方块且未滴落的熔岩粒子。",
    "options.particles.minecraft.dripping_obsidian_tear": "哭泣的黑曜石渗出",
    "options.particles.minecraft.dripping_obsidian_tear.tooltip": "哭泣的黑曜石渗出且未滴落的粒子",
    "options.particles.minecraft.dripping_water": "水滴",
    "options.particles.minecraft.dripping_water.tooltip": "渗过方块的水粒子以及湿海绵、下雨时的树叶产生的水粒子",
    "options.particles.minecraft.dust": "粉尘",
    "options.particles.minecraft.dust.tooltip": "红石矿石，充能的红石粉，红石火把，充能的红石中继器。",
    "options.particles.minecraft.dust_color_transition": "过渡颜色粉尘",
    "options.particles.minecraft.dust_color_transition.tooltip": "幽匿感测体被触发。",
    "options.particles.minecraft.dust_pillar": "尘柱",
    "options.particles.minecraft.dust_pillar.tooltip": "重锤重击时产生。",
    "options.particles.minecraft.dust_plume": "尘缕",
    "options.particles.minecraft.dust_plume.tooltip": "在往饰纹陶罐内放入物品时产生。",
    "options.particles.minecraft.effect": "效果",
    "options.particles.minecraft.effect.tooltip": "喷溅型药水、滞留型药水、附魔瓶、唤魔者。",
    "options.particles.minecraft.egg_crack": "蛋破裂",
    "options.particles.minecraft.egg_crack.tooltip": "生物的蛋裂开。",
    "options.particles.minecraft.elder_guardian": "远古守卫者",
    "options.particles.minecraft.elder_guardian.tooltip": "玩家被远古守卫者给予挖掘疲劳时面前出现的“鬼影”。",
    "options.particles.minecraft.electric_spark": "电火花",
    "options.particles.minecraft.electric_spark.tooltip": "当闪电击中铜块时出现。",
    "options.particles.minecraft.enchant": "附魔",
    "options.particles.minecraft.enchant.tooltip": "来自附魔台旁的书架。",
    "options.particles.minecraft.enchanted_hit": "附魔攻击",
    "options.particles.minecraft.enchanted_hit.tooltip": "使用附魔了锋利、力量或节肢杀手的剑或斧进行攻击。",
    "options.particles.minecraft.end_rod": "末地烛",
    "options.particles.minecraft.end_rod.tooltip": "末地烛，潜影贝子弹。",
    "options.particles.minecraft.entity_effect": "状态效果",
    "options.particles.minecraft.entity_effect.tooltip": "状态效果、滞留药水、药水箭、交易、凋零的盔甲（使用“最小”粒子设置时滞留药水粒子减少）。",
    "options.particles.minecraft.explosion": "爆炸",
    "options.particles.minecraft.explosion.tooltip": "爆炸、恶魂火球、凋灵之首、末影龙死亡、修剪哞菇。",
    "options.particles.minecraft.explosion_emitter": "爆炸",
    "options.particles.minecraft.explosion_emitter.tooltip": "爆炸，末影龙死亡。",
    "options.particles.minecraft.falling_dripstone_lava": "下落的滴水石熔岩",
    "options.particles.minecraft.falling_dripstone_lava.tooltip": "从滴水石锥上掉落的熔岩粒子。",
    "options.particles.minecraft.falling_dripstone_water": "下落的滴水石水",
    "options.particles.minecraft.falling_dripstone_water.tooltip": "从滴水石锥上掉落的水滴粒子。",
    "options.particles.minecraft.falling_dust": "下落的粉尘",
    "options.particles.minecraft.falling_dust.tooltip": "漂浮的沙子、沙砾、混凝土粉末和铁砧。",
    "options.particles.minecraft.falling_honey": "下落的蜂蜜",
    "options.particles.minecraft.falling_honey.tooltip": "渗过方块且正在空气中滴落的蜂蜜粒子",
    "options.particles.minecraft.falling_lava": "下落的熔岩",
    "options.particles.minecraft.falling_lava.tooltip": "渗过方块且正在空气中滴落的熔岩粒子",
    "options.particles.minecraft.falling_nectar": "下落的花粉",
    "options.particles.minecraft.falling_nectar.tooltip": "已经授粉的蜜蜂身上的花粉。",
    "options.particles.minecraft.falling_obsidian_tear": "下落的黑曜石眼泪",
    "options.particles.minecraft.falling_obsidian_tear.tooltip": "哭泣的黑曜石渗出且正滴落以及已滴落的粒子",
    "options.particles.minecraft.falling_spore_blossom": "下落的花孢子",
    "options.particles.minecraft.falling_spore_blossom.tooltip": "从孢子花中滴落的绿色颗粒。",
    "options.particles.minecraft.falling_water": "下落的水",
    "options.particles.minecraft.falling_water.tooltip": "滴水石锥渗出且正滴落以及已滴落的水粒子",
    "options.particles.minecraft.firework": "烟花",
    "options.particles.minecraft.firework.tooltip": "当海豚跟踪沉船和水下废墟时的尾迹，以及烟花火箭的爆炸与尾迹。(使用“最小”粒子设置时不显示尾迹)",
    "options.particles.minecraft.fishing": "钓鱼",
    "options.particles.minecraft.fishing.tooltip": "钓鱼时出现的水花粒子",
    "options.particles.minecraft.flame": "火焰",
    "options.particles.minecraft.flame.tooltip": "火把、熔炉、岩浆块、刷怪笼。",
    "options.particles.minecraft.flash": "闪烁",
    "options.particles.minecraft.flash.tooltip": "烟花火箭爆炸时的闪光。",
    "options.particles.minecraft.glow": "发光",
    "options.particles.minecraft.glow.tooltip": "发光鱿鱼产生的发光粒子。",
    "options.particles.minecraft.glow_squid_ink": "发光鱿鱼墨水",
    "options.particles.minecraft.glow_squid_ink.tooltip": "发光鱿鱼被攻击时喷出的荧光墨汁",
    "options.particles.minecraft.gust": "狂风",
    "options.particles.minecraft.gust.tooltip": "在风弹与方块碰撞时产生",
    "options.particles.minecraft.gust_emitter_large": "大型狂风粒子",
    "options.particles.minecraft.gust_emitter_large.tooltip": "当风弹击中方块时产生的一阵狂风粒子。",
    "options.particles.minecraft.gust_emitter_small": "小型狂风粒子",
    "options.particles.minecraft.gust_emitter_small.tooltip": "当风弹击中方块时产生的一阵狂风粒子。",
    "options.particles.minecraft.happy_villager": "快乐的村民",
    "options.particles.minecraft.happy_villager.tooltip": "将骨粉应用于农作物、与村民交易、喂养动物雏体、在海龟蛋上行走或跳跃。",
    "options.particles.minecraft.heart": "爱心",
    "options.particles.minecraft.heart.tooltip": "饲养和驯服动物。",
    "options.particles.minecraft.infested": "寄生",
    "options.particles.minecraft.infested.tooltip": "在具有寄生效果的实体身上产生。",
    "options.particles.minecraft.instant_effect": "瞬间效果",
    "options.particles.minecraft.instant_effect.tooltip": "瞬间伤害/治疗的喷溅型和滞留型药水，光灵箭。",
    "options.particles.minecraft.item": "物品",
    "options.particles.minecraft.item.tooltip": "进食，扔鸡蛋，喷溅型药水，末影之眼，破坏工具。",
    "options.particles.minecraft.item_cobweb": "碎蛛网",
    "options.particles.minecraft.item_cobweb.tooltip": "在具有盘丝效果的实体身上产生",
    "options.particles.minecraft.item_slime": "史莱姆",
    "options.particles.minecraft.item_slime.tooltip": "落在地上的史莱姆。",
    "options.particles.minecraft.item_snowball": "雪球",
    "options.particles.minecraft.item_snowball.tooltip": "扔雪球，创造凋灵，创造铁傀儡。",
    "options.particles.minecraft.landing_honey": "落地的蜂蜜",
    "options.particles.minecraft.landing_honey.tooltip": "渗过方块且已滴落在地面的蜂蜜粒子",
    "options.particles.minecraft.landing_lava": "落地的熔岩",
    "options.particles.minecraft.landing_lava.tooltip": "渗过方块且已滴落在地面的熔岩粒子",
    "options.particles.minecraft.landing_obsidian_tear": "落地的黑曜石眼泪",
    "options.particles.minecraft.landing_obsidian_tear.tooltip": "哭泣的黑曜石渗出且已滴落在地面的粒子",
    "options.particles.minecraft.large_smoke": "大型烟雾",
    "options.particles.minecraft.large_smoke.tooltip": "火燃烧，动力矿车，烈焰人，水与熔岩接触。",
    "options.particles.minecraft.lava": "熔岩",
    "options.particles.minecraft.lava.tooltip": "熔岩的火花粒子。",
    "options.particles.minecraft.light_block": "光源方块",
    "options.particles.minecraft.light_block.tooltip": "当玩家持有任何级别的光源方块物品时，光源方块会显示。",
    "options.particles.minecraft.mycelium": "菌丝体",
    "options.particles.minecraft.mycelium.tooltip": "菌丝体产生的孢子粒子",
    "options.particles.minecraft.nautilus": "鹦鹉螺",
    "options.particles.minecraft.nautilus.tooltip": "激活潮涌核心产生的粒子。",
    "options.particles.minecraft.note": "音符",
    "options.particles.minecraft.note.tooltip": "从音符盒发出的粒子。",
    "options.particles.minecraft.ominous_spawning": "不祥之物生成器",
    "options.particles.minecraft.ominous_spawning.tooltip": "",
    "options.particles.minecraft.poof": "烟雾",
    "options.particles.minecraft.poof.tooltip": "爆炸、生物死亡、刷怪笼生成生物、蠹虫侵蚀方块。",
    "options.particles.minecraft.portal": "传送门",
    "options.particles.minecraft.portal.tooltip": "下界传送门、末影人、末影螨、末影珍珠、末影之眼、末影箱、龙蛋、食用紫颂果后传送、末地折跃门产生的粒子。",
    "options.particles.minecraft.raid_omen": "袭击之兆",
    "options.particles.minecraft.raid_omen.tooltip": "在拥有袭击之兆效果的玩家与生物身上产生",
    "options.particles.minecraft.rain": "雨滴",
    "options.particles.minecraft.rain.tooltip": "雨水溅在地上。",
    "options.particles.minecraft.reverse_portal": "反向传送门",
    "options.particles.minecraft.reverse_portal.tooltip": "反向传送门。",
    "options.particles.minecraft.scrape": "除锈",
    "options.particles.minecraft.scrape.tooltip": "用斧头去除铜块的氧化层。",
    "options.particles.minecraft.sculk_charge": "幽匿气泡",
    "options.particles.minecraft.sculk_charge.tooltip": "在幽匿信号蔓延过程中显示。",
    "options.particles.minecraft.sculk_charge_pop": "幽匿气泡破裂",
    "options.particles.minecraft.sculk_charge_pop.tooltip": "幽匿信号丢失时产生的气泡破裂粒子",
    "options.particles.minecraft.sculk_soul": "幽匿灵魂",
    "options.particles.minecraft.sculk_soul.tooltip": "当生物在幽匿催发体附近死亡时，会显示这些粒子。",
    "options.particles.minecraft.shriek": "尖啸",
    "options.particles.minecraft.shriek.tooltip": "当幽匿尖啸体触发时显示。",
    "options.particles.minecraft.small_flame": "小火焰",
    "options.particles.minecraft.small_flame.tooltip": "小火焰。",
    "options.particles.minecraft.small_gust": "微型风爆",
    "options.particles.minecraft.small_gust.tooltip": "在具有蓄风效果的生物身上产生",
    "options.particles.minecraft.smoke": "烟雾",
    "options.particles.minecraft.smoke.tooltip": "火把、点燃的 TNT、漏斗、发射器、末地传送门、酿造台、刷怪笼、熔炉、恶魂火球、凋灵之首、驯服、凋灵、熔岩（下雨时）、在末地传送门上放置末影之眼、红石火把熄灭 ，营火上的食物。",
    "options.particles.minecraft.sneeze": "喷嚏",
    "options.particles.minecraft.sneeze.tooltip": "幼年熊猫的喷嚏粒子。",
    "options.particles.minecraft.snowflake": "雪花",
    "options.particles.minecraft.snowflake.tooltip": "当沉入细雪时出现。",
    "options.particles.minecraft.sonic_boom": "音波",
    "options.particles.minecraft.sonic_boom.tooltip": "监守者发射的音波粒子。",
    "options.particles.minecraft.soul": "灵魂",
    "options.particles.minecraft.soul.tooltip": "穿戴灵魂疾行靴子的生物在灵魂沙或灵魂土上行走时出现的灵魂粒子 。",
    "options.particles.minecraft.soul_fire_flame": "灵魂火焰",
    "options.particles.minecraft.soul_fire_flame.tooltip": "以火焰的形式出现在灵魂火把之上。",
    "options.particles.minecraft.spit": "唾沫",
    "options.particles.minecraft.spit.tooltip": "羊驼向玩家或生物吐口水。",
    "options.particles.minecraft.splash": "水花",
    "options.particles.minecraft.splash.tooltip": "水中的实体、离开水后的狼、船产生的水花粒子",
    "options.particles.minecraft.spore_blossom_air": "弥散的花孢子",
    "options.particles.minecraft.spore_blossom_air.tooltip": "在孢子花周围发散。",
    "options.particles.minecraft.squid_ink": "墨汁",
    "options.particles.minecraft.squid_ink.tooltip": "鱿鱼受到攻击时产生。",
    "options.particles.minecraft.sweep_attack": "横扫攻击",
    "options.particles.minecraft.sweep_attack.tooltip": "剑的横扫攻击。",
    "options.particles.minecraft.totem_of_undying": "不死图腾",
    "options.particles.minecraft.totem_of_undying.tooltip": "不死图腾在玩家用它免于死亡时激活出现的粒子。",
    "options.particles.minecraft.trail": "轨迹",
    "options.particles.minecraft.trail.tooltip": "切换嘎枝与其连接的嘎枝之心之间的粒子轨迹。这有助于追踪连接，但可能会影响性能。",
    "options.particles.minecraft.trial_omen": "试炼之兆",
    "options.particles.minecraft.trial_omen.tooltip": "在拥有试炼之兆的玩家与生物身上产生",
    "options.particles.minecraft.trial_spawner_detection": "试炼刷怪笼：充能",
    "options.particles.minecraft.trial_spawner_detection.tooltip": "试炼刷怪笼检测到玩家靠近",
    "options.particles.minecraft.trial_spawner_detection_ominous": "试验刷怪笼检测不祥",
    "options.particles.minecraft.trial_spawner_detection_ominous.tooltip": "在不详试炼刷怪笼被激活时产生",
    "options.particles.minecraft.underwater": "水下",
    "options.particles.minecraft.underwater.tooltip": "在水下时可见。",
    "options.particles.minecraft.vault_connection": "宝库：连接",
    "options.particles.minecraft.vault_connection.tooltip": "在玩家靠近宝库时产生",
    "options.particles.minecraft.vibration": "振动",
    "options.particles.minecraft.vibration.tooltip": "幽匿感测体被触发。",
    "options.particles.minecraft.warped_spore": "诡异孢子",
    "options.particles.minecraft.warped_spore.tooltip": "诡异粒子在诡异森林生物群系环境中生成。",
    "options.particles.minecraft.wax_off": "除蜡",
    "options.particles.minecraft.wax_off.tooltip": "为铜块除蜡时出现。",
    "options.particles.minecraft.wax_on": "涂蜡",
    "options.particles.minecraft.wax_on.tooltip": "用蜜脾给铜块涂蜡时出现。",
    "options.particles.minecraft.white_ash": "白灰",
    "options.particles.minecraft.white_ash.tooltip": "在玄武岩三角洲生物群系环境中自然生成。",
    "options.particles.minecraft.white_smoke": "白烟",
    "options.particles.minecraft.white_smoke.tooltip": "合成器掷出物品时的白烟",
    "options.particles.minecraft.witch": "女巫",
    "options.particles.minecraft.witch.tooltip": "女巫产生的粒子。",
    "sodium-extra.option.advanced_item_tooltips": "高级物品信息提示",
    "sodium-extra.option.advanced_item_tooltips.tooltip": "启用后，物品提示框将会显示ID和耐久值。",
    "sodium-extra.option.advancement_toast": "进度弹窗提示",
    "sodium-extra.option.advancement_toast.tooltip": "启用后，将显示进度的弹窗提示。",
    "sodium-extra.option.animate_fire.tooltip": "启用后，将处理火焰动画。",
    "sodium-extra.option.animate_lava.tooltip": "启用后，将处理熔岩动画。",
    "sodium-extra.option.animate_portal.tooltip": "启用后，将处理传送门动画。",
    "sodium-extra.option.animate_sculk_sensor.tooltip": "启用后，将处理幽匿感测体动画。",
    "sodium-extra.option.animate_water.tooltip": "启用后，将处理水动画。",
    "sodium-extra.option.animations": "动画",
    "sodium-extra.option.animations_all.tooltip": "启用后，将处理全部动画。",
    "sodium-extra.option.armor_stands.tooltip": "启用后，将渲染盔甲架。",
    "sodium-extra.option.beacon_beam": "信标光柱",
    "sodium-extra.option.beacon_beam.tooltip": "启用后，将渲染信标光柱。",
    "sodium-extra.option.biome_colors": "群系颜色",
    "sodium-extra.option.biome_colors.tooltip": "启用后，生物群系颜色将根据生物群系变化。",
    "sodium-extra.option.block_animations": "方块动画",
    "sodium-extra.option.block_animations.tooltip": "启用后，将处理方块动画。",
    "sodium-extra.option.block_break.tooltip": "启用后，将处理方块破坏粒子。",
    "sodium-extra.option.block_breaking.tooltip": "启用后，将处理方块破坏中粒子。",
    "sodium-extra.option.cloud_distance": "云层距离",
    "sodium-extra.option.cloud_distance.tooltip": "控制云层相对玩家渲染的最大距离。",
    "sodium-extra.option.cloud_height": "云层高度",
    "sodium-extra.option.cloud_height.tooltip": "调整云层的高度。",
    "sodium-extra.option.details": "细节",
    "sodium-extra.option.enchanting_table_book": "附魔台上的书",
    "sodium-extra.option.enchanting_table_book.tooltip": "启用后，将渲染附魔台上的书。",
    "sodium-extra.option.extras": "其他",
    "sodium-extra.option.fog": "%s的迷雾",
    "sodium-extra.option.fog.tooltip": "调整此维度的地形迷雾效果距离。禁用多维度迷雾来控制全局迷雾。\n0 - 使用原版迷雾设置\n1-32 - 以区块为单位设置迷雾距离\n33 - 最大迷雾距离（基本上等于禁用迷雾）",
    "sodium-extra.option.fog_start": "迷雾起始点",
    "sodium-extra.option.fog_start.tooltip": "调整地形迷雾相对于玩家开始渲染的距离。",
    "sodium-extra.option.fog_type.atmospheric": "大气迷雾",
    "sodium-extra.option.fog_type.atmospheric.tooltip": "控制由大气和天气状况引起的迷雾的能见度。",
    "sodium-extra.option.fog_type.cloud_end": "%s - 云终止点",
    "sodium-extra.option.fog_type.cloud_end.tooltip": "控制迷雾的末端与云过渡距离的百分比。",
    "sodium-extra.option.fog_type.default.tooltip": "切换 %s 的迷雾的能见度和距离。",
    "sodium-extra.option.fog_type.dimension_or_boss": "维度或 Boss 迷雾",
    "sodium-extra.option.fog_type.dimension_or_boss.tooltip": "控制由维度效果或 Boss 区域（如末影龙）触发的迷雾。",
    "sodium-extra.option.fog_type.environment_end": "%s - 环境终止点",
    "sodium-extra.option.fog_type.environment_end.tooltip": "控制环境迷雾的迷雾终止距离的百分比。",
    "sodium-extra.option.fog_type.environment_start": "%s - 环境起始点",
    "sodium-extra.option.fog_type.environment_start.tooltip": "控制环境迷雾的迷雾起始距离的百分比。",
    "sodium-extra.option.fog_type.lava": "熔岩迷雾",
    "sodium-extra.option.fog_type.lava.tooltip": "控制浸入熔岩时的迷雾效果。",
    "sodium-extra.option.fog_type.powder_snow": "细雪迷雾",
    "sodium-extra.option.fog_type.powder_snow.tooltip": "控制在细雪中时的迷雾效果。",
    "sodium-extra.option.fog_type.render_distance_end": "%s - 渲染终止点",
    "sodium-extra.option.fog_type.render_distance_end.tooltip": "控制渲染迷雾（边界渐变）的迷雾终止距离的百分比。",
    "sodium-extra.option.fog_type.render_distance_start": "%s - 渲染起始点",
    "sodium-extra.option.fog_type.render_distance_start.tooltip": "控制渲染迷雾（边界渐变）的迷雾起始距离的百分比。",
    "sodium-extra.option.fog_type.sky_end": "%s - 天空终止点",
    "sodium-extra.option.fog_type.sky_end.tooltip": "控制迷雾与天空过渡距离的百分比。",
    "sodium-extra.option.fog_type.water": "水下迷雾",
    "sodium-extra.option.fog_type.water.tooltip": "控制在水下的迷雾效果。",
    "sodium-extra.option.global_fog": "全局迷雾",
    "sodium-extra.option.global_fog.tooltip": "启用后，将渲染所有迷雾。",
    "sodium-extra.option.instant_sneak": "直接潜行",
    "sodium-extra.option.instant_sneak.tooltip": "启用后，潜行时视角将直接下移。",
    "sodium-extra.option.item_frame_name_tag": "物品展示框名称标签",
    "sodium-extra.option.item_frame_name_tag.tooltip": "启用后，将显示物品展示框名称标签。",
    "sodium-extra.option.item_frames.tooltip": "启用后，将渲染物品展示框。",
    "sodium-extra.option.light_updates": "光照更新",
    "sodium-extra.option.light_updates.tooltip": "启用后，将处理光照更新。若禁用，这将会影响新区块的光照。当您知道自己在做什么时，才应该禁用它。",
    "sodium-extra.option.limit_beacon_beam_height": "限制信标光柱高度",
    "sodium-extra.option.limit_beacon_beam_height.tooltip": "启用后，信标光柱将只渲染世界最大建筑高度以下的部分。",
    "sodium-extra.option.linear_flat_color_blender": "使用线性扁平色彩过渡",
    "sodium-extra.option.linear_flat_color_blender.tooltip": "对生物群系进行线性色彩过渡，但不对方块表面进行线性色彩过渡。",
    "sodium-extra.option.moon": "月亮",
    "sodium-extra.option.moon.tooltip": "启用后，将渲染月亮。",
    "sodium-extra.option.multi_dimension_fog": "多维度迷雾",
    "sodium-extra.option.multi_dimension_fog.tooltip": "启用后，将处理每个维度的迷雾。若禁用，将只处理全局迷雾。更改此选项后，您需重进界面查看。",
    "sodium-extra.option.overlay_corner": "叠加层位置",
    "sodium-extra.option.overlay_corner.bottom_left": "左下",
    "sodium-extra.option.overlay_corner.bottom_right": "右下",
    "sodium-extra.option.overlay_corner.tooltip": "确定将在屏幕的哪个角渲染叠加层（FPS 和坐标）。",
    "sodium-extra.option.overlay_corner.top_left": "左上",
    "sodium-extra.option.overlay_corner.top_right": "右上",
    "sodium-extra.option.paintings.tooltip": "启用后，将渲染画。",
    "sodium-extra.option.particles.tooltips": "启用后，将处理%s粒子效果。",
    "sodium-extra.option.particles_all.tooltip": "启用后，将处理全部粒子效果。",
    "sodium-extra.option.piston.tooltip": "启用后，将渲染活塞伸缩动画。",
    "sodium-extra.option.player_name_tag": "玩家名称标签",
    "sodium-extra.option.player_name_tag.tooltip": "启用后，将显示玩家名称标签。",
    "sodium-extra.option.prevent_shaders": "禁止着色器",
    "sodium-extra.option.prevent_shaders.tooltip": "启用后，将禁止加载任何类型的着色器。例如蜘蛛的旁观视角中的扭曲效果。",
    "sodium-extra.option.rain_snow.tooltip": "启用后，将渲染雨和雪。",
    "sodium-extra.option.rain_splash.tooltip": "启用后，将渲染雨水飞溅粒子。",
    "sodium-extra.option.recipe_toast": "配方弹窗提示",
    "sodium-extra.option.recipe_toast.tooltip": "启用后，将显示配方的弹窗提示。",
    "sodium-extra.option.reduce_resolution_on_mac": "在 macOS 上降低分辨率",
    "sodium-extra.option.reduce_resolution_on_mac.tooltip": "在 Retina Displays 上使用一半的分辨率，能大幅提高在 macOS 上的性能。\n更改此选项后需要重新启动游戏。",
    "sodium-extra.option.render": "显示",
    "sodium-extra.option.resolution.tooltip": "设置游戏的分辨率。",
    "sodium-extra.option.show_coordinates": "显示坐标",
    "sodium-extra.option.show_coordinates.tooltip": "在叠加层上显示坐标。",
    "sodium-extra.option.show_fps": "显示FPS",
    "sodium-extra.option.show_fps.tooltip": "在叠加层上显示当前、最大、平均以及最小的 FPS。",
    "sodium-extra.option.show_fps_extended": "显示FPS拓展",
    "sodium-extra.option.show_fps_extended.tooltip": "在叠加层上显示当前 FPS 以及附加信息（最大、平均和最小 FPS）。",
    "sodium-extra.option.single_fog": "全局迷雾",
    "sodium-extra.option.single_fog.tooltip": "调整所有维度地形上的迷雾效果距离。 启用多维度迷雾来控制每个维度。\n0 - 使用原版迷雾设置\n1-32 - 以区块为单位设置迷雾距离\n33 - 最大迷雾距离（基本上禁用迷雾）",
    "sodium-extra.option.sky": "天空",
    "sodium-extra.option.sky.tooltip": "启用后，将渲染天空。",
    "sodium-extra.option.sky_colors": "天空颜色",
    "sodium-extra.option.sky_colors.tooltip": "启用后，将根据生物群系改变天空颜色。",
    "sodium-extra.option.stars": "星星",
    "sodium-extra.option.stars.tooltip": "启用后，将渲染星星。",
    "sodium-extra.option.steady_debug_hud": "调试界面稳定化",
    "sodium-extra.option.steady_debug_hud.tooltip": "启用后，调试界面将会根据调试界面刷新率配置的刻值进行刷新。",
    "sodium-extra.option.steady_debug_hud_refresh_interval": "调试界面刷新间隔",
    "sodium-extra.option.steady_debug_hud_refresh_interval.tooltip": "调整调试界面刷新的时间间隔。",
    "sodium-extra.option.sun": "太阳",
    "sodium-extra.option.sun.tooltip": "启用后，将渲染太阳。",
    "sodium-extra.option.system_toast": "系统弹窗提示",
    "sodium-extra.option.system_toast.tooltip": "启用后，将显示系统的弹窗提示。",
    "sodium-extra.option.text_contrast": "文本对比度",
    "sodium-extra.option.text_contrast.background": "背景",
    "sodium-extra.option.text_contrast.none": "无",
    "sodium-extra.option.text_contrast.shadow": "阴影",
    "sodium-extra.option.text_contrast.tooltip": "调整FPS/坐标的对比度。\n- 无：默认白色文本\n- 背景：像调试菜单背景一样渲染文本背景\n- 阴影：有阴影的白色文本",
    "sodium-extra.option.toasts": "弹窗提示",
    "sodium-extra.option.toasts.tooltip": "启用后，将显示进度和合成配方的弹窗提示。",
    "sodium-extra.option.tutorial_toast": "教程弹窗提示",
    "sodium-extra.option.tutorial_toast.tooltip": "启用后，将显示教程的弹窗提示。",
    "sodium-extra.option.use_adaptive_sync.name": "自适应",
    "sodium-extra.option.use_adaptive_sync.tooltip": "启用后，垂直同步将能够交换中间帧，并有时禁用自己，通常有助于响应。可能会与一些GPU驱动程序发生问题。",
    "sodium-extra.option.use_fast_random": "快速随机纹理",
    "sodium-extra.option.use_fast_random.tooltip": "启用后, 将使用快速随机函数来渲染方块。与原版相比, 这会影响随机旋转纹理的旋转方向。",
    "sodium-extra.overlay.coordinates": "§cX: %s, Y: %s, Z: %s",
    "sodium-extra.overlay.fps": "§e%s FPS",
    "sodium-extra.overlay.fps_extended": "(平均 %s / 1%%最低 %s / 0.1%%最低 %s)",
    "sodium-extra.overlay.light_updates": "光照更新已禁用",
    "sodium-extra.suggestRSO.header": "建议: 安装Reese's Sodium Options",
    "sodium-extra.suggestRSO.message": "强烈建议您在安装Sodium Extra的同时安装Reese's Sodium Options。由于越来越多的功能，它不再适合Sodium的视频设置。",
    "sodium-extra.units.ticks": "§e%s刻"
}